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the World's Best Games
Product Development
Intellectual Property
The New Zealand
Letters Patent for the Ody-see
concept were issued on 9 August 2007.
Intellectual property protection was subsequently extended worldwide
through
the Patent Co-operation Treaty and trademarks protecting our logos and
tag line.
Testing
Testing of the Global Ody-see
concept has been conducted in
three different phases over several years. The in-house alpha tests used a two dimensional
(2-D) board and basic rules to evaluate the game itself. Students
between the age of 8 and 16, as well as adults, were involved in the
alpha testing.
The
rules and certain aspects of the game
were then refined for the beta tests, which were conducted at
Brandon Intermediate,
Chilton St James School and
Kapiti
Primary School. These schools represented a wide range of
socio-economic background, with ages ranging between 11 and 17 and many
diverse ethnicities. Questionnaires were completed by students to
provide feedback on the game's strengths and weaknesses.

Students evaluating the Global Ody-see
concept
The gamma testing was the first to utilise the 3-D board, to assess the
validity of the 3-D concept of learning transfer.
These tests were conducted at Brandon Intermediate, Chilton St James
School, Kapiti Primary School and
Samuel
Marsden Collegiate. The final delta test (fourth phase using
older teenagers) completed a two year trial period.
Feedback from testing and evaluation at expositions or by people
with samples provided the following key aspects of the game.
-
Play can normally start within ten
minutes, even accounting for reading the rules
-
Children as diverse as eight year olds
and socialising teenagers enjoyed the game
-
Children and adults can play together
without a major advantage to adults
-
Adults liked to play with other adults
but their games are normally longer than children's games because
adults like to recount travel stories as they play
-
Everyone appreciated the imagery and
the 3D nature of the game
-
There is a balance between chance and
strategy from using the Ody-see
Cards
-
The diversity of games that comes from
the two game versions, different routes, variations in dice throw,
Ody-see
Cards and strategy choices made by the players means that no games
will ever be the same
Acknowledgements
OCL would like to
publicly thank the schools, teachers and students involved in both the
beta and gamma testing. We would also like to
acknowledge the sources of data and images used in the development
of our products.