Product Development
Intellectual Property
The New Zealand
Letters Patent for the Ody-see
concept were issued on 9 August 2007.
Intellectual property protection was subsequently extended worldwide
through
the Patent Co-operation Treaty and trademarks protecting our logos and
tag line.
Testing
Testing of the Global Ody-see
concept has been
conducted in
three different phases over several years. The in-house alpha tests used a two dimensional
(2-D) board and basic rules to evaluate the game itself. Students
between the age of 8 and 16, as well as adults, were involved in the
alpha testing.
The
rules and certain aspects of the game
were then refined for the beta tests, which were conducted at
Brandon Intermediate,
Chilton St James School and
Kapiti
Primary School. These schools represented a wide range of
socio-economic background, with ages ranging between 11 and 17 and many
diverse ethnicities. Questionnaires were completed by students to
provide feedback on the game's strengths and weaknesses.

Students evaluating the Global Ody-see
concept
The gamma testing was the first to
utilise the 3-D board, to assess the validity of the
3-D concept of learning transfer.
These tests were conducted at Brandon Intermediate, Chilton St James
School, Kapiti Primary School and
Samuel
Marsden Collegiate. The final delta test (fourth phase using
older teenagers) completed a two year trial period.
Feedback
from testing and evaluation
at expositions or by people with samples provided the following key
aspects of the game.
-
Play can normally start
within ten
minutes, even accounting for reading the rules
-
Children as diverse as eight
year olds
and socialising teenagers enjoyed the game
-
Children and
adults can
play together without a major advantage to adults
-
Adults liked to
play
with other adults but their games are
normally longer than children's games because adults like to recount
travel stories as they play
-
Everyone
appreciated the imagery and the
3D nature of the game
-
There is a balance
between chance and
strategy from using the Ody-see
Cards
-
The diversity of
games that comes from
the two game versions, different routes, variations in dice throw,
Ody-see
Cards and strategy choices made by the players means that no games
will ever be the same
Acknowledgements
OCL would like to
publicly thank
the schools, teachers and students involved in both the beta and gamma
testing. We would also like to acknowledge the sources of data and
images used in the development of our products.